![]() ![]() To access the Unity Splash Screen settings, open Edit > Project Settings A broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. The opacity level can be set to a minimum value of 0.5.The Unity Splash Screen cannot be disabled.The Unity Personal subscription has the following limitations: The Unity Pro and Plus subscriptions have no limitations to customization of the Unity Splash Screen. Note: Unity copies these options directly to the Package.appxmanifest file. This is different to your own introductory screens or animations which can take time to appear this is due to Unity having to load the entire engine and first Scene before displaying them. It displays promptly, displaying while the first Scene loads asynchronously in the background. The Unity Splash Screen is uniform across all platforms. ![]() These can be in addition to or instead of using the Unity Splash Screen, depending on your subscription. More info See in Glossary, using the Unity UI System. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. You can also make your own introductory screens or animations to introduce your Project in your first Scene A Scene contains the environments and menus of your game. The level to which you can customize the Unity Splash Screen depends on your Unity subscription depending on whehether you have Unity Personal, Unity Plus or Unity Pro, you can disable the Unity Splash Screen entirely, disable the Unity logo, and add your own logos, among other options. The Unity Editor allows you to configure a Splash Screen for your project. ![]()
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